Weapon System: Hitscan & Projectile

Characters in this game utilize a variety of sci-fi weapons that deal moderate damage and typically have a low Stun build-up rate. Weapons are categorized into two primary types based on their firing mechanics: Hitscan and Projectile.

Player Weapon:

Enemy Weapons:

Weapon Type Definitions:

Example (from Overwatch 2):

This distinction in weapon types allows for varied combat experiences, with different tactical considerations based on whether the weapon delivers instant impact or delayed damage.

Here’s a youtube video that showcase the difference of the weapon type in Overwatch 2:

https://youtu.be/NdA0Zs8qI9M

Hitscan Weapon

https://youtu.be/V_0eqEbG7yA?si=Qd8mGqoOXiybaLVU